
| Wt. 2# 10oz L=20.25, W=13.75, H=1.75 |
| 10 Blue Boats 10 Red Boats 20 Spanker Sails 28 Fore & Mizzen Masts 9 Main Masts 6 Cutter Masts 2 Jib Masts 4 Blue Merchant Ships 3 "Sink" Buoys 3 "Pass" Buoys 2 "Hit" Shore Batteries 2 "Miss" Shore Batteries 1 History Booklet |
| Premium Condition $199.95 Complete Game For Sale 100% Original Components Game Components in Great Shape Game is Factory Sealed Excellent Condition $159.95 Complete Game to Buy 100% Original Components Game Components in Excellent Shape Game Box in Great Condition - No Broken Seams Good Condition $135.99 Purchase this Complete Game 100% Original Components Game Components in Good Shape Box may have one split seam Playable Condition $101.97 Complete Game to Buy Mostly Original Components May include Generic Replacement parts Game Components in Good Shape Usually more than one split seam. Clearance Condition $63.98 Purchase this Great Game Game is Complete Except for History Booklet Game Components in Excellent Condition Heavy Box Damage |

| Darwin's Game Closet Phone Line: (507)824-2889 3pm to 8pm CST |
| Broadside Game Rules [Game Rules Database Subscription] $4.00 |
| *All games are previously played unless stated otherwise. |
| DESCRIPTION . A fleet of RED ships invades a harbor, which is defended by the BLUE fleet. The mission of the RED fleet is to sink the four BLUE merchant ships which are anchored at the docks. The BLUE fleet's task is to prevent this by sinking all of the invading fleet. While the RED fleet has superior fighting strength, the defending BLUE fleet has command of shore batteries guarding the harbor's two channels. It also is familiar with the dangerous submerged rocks which will, if struck, sink a ship |
| Broadside game 1962 © Milton Bradley |
| Game Contents |
| Collectible Extreme Heavy Good Some Light |
| Demand Scale |
| Extreme |
| Supply Scale |
