1 Game Board
36 Playing Pieces
Game Rules
Collectible
Extreme
Heavy
Good
Some
Light
Game Contents
Demand Scale
Extreme
Rare
Light
Moderate
Good
Common
Supply Scale
DESCRIPTION
.    In Danish "Husker Du?" (Pronounced HOOSKER DOO?) means "Do you remember?"
.    This is a children's memory game wherein plastic tokens cover windows in the game
board. Take turns uncovering windows to match the images beneath.
.    The images are printed on a wheel which can be turned so that each game has the
matching images in different locations.
*All games are previously
played unless stated
otherwise.
DIMENSIONS
Wt. 1# 0oz
L=16.5, W=12.5, H=1.5
Husker Du? game
1970 © Regina
Darwin's Game Closet
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Place the “Husker Du?” Disks with the ring down into each opening of the game board, thereby covering all the pictures.  Turn the wheel
clockwise so that the arrows line up with the next line on the wheel.  This moves a new set of 18 pairs of pictures into the openings covered
by the disks.

The first player removes two disks from the board at random.  If a match is uncovered the player keeps the disks and has another turn until
he fails to uncover a match.  He then replaces the disks of the last turn in their original position on the board, and the turn passes to the
next player.  This procedure is repeated until all pairs have been uncovered.  The player with the largest number of disks wins the game.

The player with the greatest memory will be able to make the most matches by remembering the locations of the pictures when no match
was made.

To start a new game of “Husker Du?” re-cover the openings with the disks and turn the wheel clockwise to the next line.  There are 18
different positions of the wheel and memorizing the board is therefore virtually impossible.

The game may be played by two, three and more players, as individuals or in teams.  In Danish “Husker Du?” (pronounced “HOOSKER
DOO?”) means:  “Do you remember?”

1970 (c) Regina Products Inc.
Husker Du?
Game Rules