Darwin's Game Closet
Magic Realm Parts List
Monsters, Heads, and Clubs
   Tremendous Monsters (1-in square counters + 3/4-in square Dragon Heads and Giant Clubs)
   Please note, many T monsters had misprinted backs and often have paper replacements glued on.
          Demon (1)
         Giants (2)
         Giant Clubs (2)
         Octopus (1)
         T Dragons (2)
         T Dragon Heads (2)
         T Flying Dragon (1)
         T Flying Dragon Head (1)
         T Serpent (1)
         T Spider (1)
         T Trolls (2)
         Winged Demon (1):
Heavy Monsters (7/8-in square counters)
   Giant Bats (6)
   H Dragon (1)
   H Flying Dragons (2)
   H Serpents (2)
   H Spiders (3)
   H Trolls (2)
Medium Monsters (3/4-in square counters)
   Ghosts (2)
   Goblins with Axes (6)
   Goblins with Great Swords (6)
   Goblins with Spears (6)
   Imp (1)
   Ogres (2)
   Vipers (2)
   Wolves L4,3/M4,4 (3)
   Wolves M5,3/L3,4 (3)
Dwellings, Natives, and Native Horses
   Dwellings - 1-in brown square counters
   Natives - 3/4-in square counters
   Native Horses - 7/8-in square counters
   
Dwellings
        Chapel (1)
        Guardhouse (1)
        House (1)
        Inn (1)
        Large Campfire (1)
        Small Campfire (1)
   
Bashkars (1 of each)
        Bashkar HQ
        BHQ Horse
        Bashkar 1
        B1 Horse
        Bashkar 2
        B2 Horse
        Bashkar 3
        B3 Horse
        Bashkar 4
        B4 Horse
        Bashkar 5
        B5 Horse
   
Company (1 of each)
        Company HQ
        Company 1
        Company 2
        Company 3
        Company 4
        Company 5
        Company 6
   
Guard (1 of each)
        Guard HQ
        Guard 1
        Guard 2
   
Lancers (1 of each)
        Lancer HQ
        LHQ Horse
        Lancer 1
        L1 Horse
        Lancer 2
        L2 Horse
        Lancer 3
        L3 Horse
   
Order (1 of each)
        Order HQ
        OHQ Horse
        Order 1
        O1 Horse
        Order 2
        O2 Horse
        Order 3
        O3 Horse
  
Patrol (1 of each)
        Patrol HQ
        PHQ Horse
        Patrol 1
        P1 Horse
        Patrol 2
        P2 Horse
  
Rogues (1 of each)
        Rogue HQ
        Rogue 1
        Rogue 2
        Rogue 3
        Rogue 4
        Rogue 5
        Rogue 6
        Rogue 7
   
Soldiers (1 of each)
        Soldier HQ
        Soldier 1
        Soldier 2
        Soldier 3
  
Woodfolk (1 of each)
        Woodfolk HQ
        Woodfolk 1
        Woodfolk 2
Character Cards, Counters, and Chits
   Character Cards (5.5 x 3.5-in rectangular cards)
        Amazon (1)
        Berserker (1)
        Black Knight (1)
        Captain (1)
        Druid (1)
        Dwarf (1)
        Elf (1)
        Magician (1)
        Pilgrim (1)
        Sorceror (1)
        Swordsman (1)
        White Knight (1)
        Witch (1)
        Witch-King (1)
        Wizard (1)
        Woods-Girl (1)
   
Character Counters (3/4-in round counters)
        Amazon (1)
        Berserker (1)
        Black Knight (1)
        Captain (1)
        Druid (1)
        Dwarf (1)
        Elf (1)
       Magician (1)
       Pilgrim (1)
       Sorceror (1)
       Swordsman (1)
       White Knight (1)
       Witch (1)
       Witch-King (1)
       Wizard (1)
       Woods-Girl (1)
  
Character Combat Chits (1/2-in square chits)
       
Amazon
             Attention Chit (1)
             Fight H4** (1)
             Fight L4 (1)
             Fight M3** (2)
             Fight M4* (2)
             Fight M5 (1)
             Move M3* (3)
             Move M4 (2)
        
Berserker
             Attention Chit (1)
             Berserk T4** (1)
             Fight H4* (1)
             Fight H5 (1)
             Fight T4** (2)
             Fight T5* (1)
             Fight T6* (1)
             Move H4** (2)
             Move H5* (1)
             Move H6 (1)
             Move T6* (1)
        
Black Knight
             Attention Chit (1)
             Fight H4** (1)
             Fight H5* (1)
             Fight H6 (1)
             Fight M3** (1)
             Fight M4* (2)
             Fight M5 (1)
             Move H4** (1)
             Move H5* (1)
             Move H6 (1)
             Move M4* (1)
             Move M5 (1)
        
Captain
             Attention Chit (1)
             Fight H5* (2)
             Fight H6 (1)
             Fight M3** (1)
             Fight M4* (2)
             Fight M5 (1)
             Move M3** (1)
             Move M4* (3)
             Move M5 (1)
        
Druid
             Attention Chit (1)
             Fight L2** (1)
             Fight L3* (1)
             Fight L4 (1)
             Magic II2** (1)
             Magic II3* (2)
             Magic VIII2** (1)
             Magic VIII3* (1)
             Magic VIII4* (1)
             Move L2** (1)
             Move L3* (1)
             Move L4 (1)
       
Dwarf
             Attention Chit (1)
             Duck T3* (1)
             Fight H4** (2)
             Fight H5* (1)
             Fight H6 (1)
             Fight T5** (2)
             Fight T6* (1)
             Move H5* (1)
             Move H6 (1)
             Move T5** (1)
             Move T6* (1)
        
Elf
             Attention Chit (1)
             Fight L3* (1)
             Fight M3* (1)
             Fight M4 (1)
            Magic III2* (1)
            Magic III3* (2)
            Magic III4* (1)
            Magic VII3* (1)
            Magic VII4* (1)
            Move L2* (1)
            Move L3* (1)
            Move M4 (1)
        
Magician
             Attention Chit (1)
             Fight L3* (1)
             Fight L4 (1)
             Magic II3* (1)
             Magic III3* (1)
             Magic IV3* (1)
             Magic V4** (1)
             Magic VI4* (1)
             Magic VII4** (1)
             Magic VIII4* (1)
             Move L3* (1)
             Move L4 (1)
             Move M4* (1)
       
Pilgrim
             Attention Chit (1)
             Fight H4* (1)
             Fight M2** (1)
             Fight M3* (2)
             Fight M4 (1)
             Magic I4* (1)
            Magic I6* (1)
            Magic VII3* (1)
            Move H5* (1)
            Move H6 (1)
            Move M4* (1)
            Move M5 (1)
        
Sorceror
             Attention Chit (1)
             Fight L3* (1)
             Magic IV3* (2)
             Magic IV4* (3)
             Magic IV5* (1)
             Magic VI4* (1)
             Magic VI5* (1)
             Magic VI6* (1)
             Move M4* (1)
             Move M5 (1)
        
Swordsman
              Attention Chit (1)
              Fight L2** (2)
              Fight L3* (1)
              Fight L4 (1)
              Fight M3** (1)
              Fight M4* (1)
              Fight M5 (1)
              Move L2** (1)
              Move L3* (2)
              Move L4 (1)
              Move M4* (1)
        
White Knight
              Attention Chit (1)
              Fight H4** (2)
              Fight H5* (2)
              Fight H6 (1)
              Fight T4** (1)
              Fight T5* (1)
              Magic I5** (1)
              Move H4** (1)
              Move H5* (1)
              Move H6 (1)
              Move T6* (1)
         
Witch
              Attention Chit (1)
              Fight L3* (1)
              Magic II2* (1)
              Magic II3* (2)
              Magic V4* (1)
              Magic V5* (1)
              Magic V6* (1)
              Magic VIII2* (1)
              Magic VIII4* (1)
              Move L3* (1)
              Move L4 (1)
              Move M4* (1)
        
Witch-King
             Attention Chit (1)
             Magic IV3* (2)
             Magic IV4* (2)
             Magic V2* (1)
             Magic V3* (2)
             Magic V4* (1)
             Magic VI2* (1)
             Magic VI3* (2)
             Magic VI4* (1)
        
Wizard
             Attention Chit (1)
             Fight L4 (1)
             Fight M3* (1)
             Fight M5 (1)
             Magic II3* (1)
             Magic II4* (1)
             Magic III3* (1)
             Magic IV3* (1)
             Magic IV4* (1)
             Move M4* (1)
             Move M5 (3)
        
Woods-Girl
             Attention Chit (1)
             Fight L3* (2)
             Fight L4 (2)
             Fight M4* (1)
             Fight M5 (1)
             Magic VII6** (1)
             Move L2** (2)
             Move L3* (2)
             Move L4 (1)
   
Weapons (3/4-in round white and gold counters w/red or yellow backs)
        Axes (2)
        Bane Sword (1)
        Broadsword (1)
        Crossbow (1)
        Devil Sword (1)
        Great Axes (2)
        Great Sword (1)
        Light Bows (2)
        Living Sword (1)
        Maces (2)
        Medium Bow (1)
        Morning Star (1)
        Short Swords (3)
        Spears (4)
        Staffs (2)
        Thrusting Swords (2)
        Truesteel Sword (1)
   
Armor
   Armor - 7/8-in round white and gold counters w/grey or yellow backs
   Helmets, Breastplates, and Shields - 3/4-in round white & gold counters w/grey or yellow backs
        Armor H (2)
        Armor T (1)
        Breastplates (3)
        Breastplate, Silver (1)
        Helmets (6)
        Helmet, Gold (1)
        Shields (4)
        Shield, Jade (1)
   
Round Horses - 1-in round brown counters
        
Ponies (1 of each)
             L2/L4
             L3/M4
             L3/M5
             M2/M5
             M3/M4
             M3/M5
             M4/M5
        
Warhorses (1 of each)
             H4/H6
             H4/T7
             T3/T5
             T5/T7
         
Workhorses (1 of each)
              H6/H7
              H6/T8
              L4/L5
              L4/M6
              M5/M6
              M5/H7
  
Spell Cards
        Type I (1 of each)
             Exorcise
             Make Whole
             Peace
             Small Blessing
        
Type II (1 of each)
             Blend Into Background
             Fog
             Prophecy
             Stones Fly
             Talk to Wise Bird
             Witch's Brew
        
Type III (1 of each)
             Elven Grace
             Faerie Lights
             Illusion
             Lost
             Persuade
             See Hidden Signs
        
Type IV (1 of each)
             Blazing Light
             Elemental Spirit
             Fiery Blast
             Hurricane Winds
             Lightning Bolt
             Roof Collapses
             Violent Storm
        
Type V (1 of each)
             Absorb Essence
             Ask Demon
             Broomstick
             Curse
             Pentangle
             Power of the Pit
        
Type VI (1 of each)
             Dissolve Spell
             Enchant Artifact
             Melt into Mist
             Phantasm
             Transform
             Unleash Power
             World Fades
        
Type VII (1 of each)
             Control Bats
             Peace with Nature
             Premonition
             Protection from Magic
             Sense Danger
        
Type VIII (1 of each)
             Bad Luck
             Deal with Goblins
             Guide Spider or Octopus
             Poison
             Remedy
             Whistle for Monsters
   
Treasure Cards
        Treasure Within Treasure Cards (1 of each) (red P + number)
             Chest
             Crypt of the Knight
             Enchanted Meadow
             Mouldy Skeleton
             Remains of Thief
             Toadstool Circle
        
Large Treasures (1 of each) (gold dot; may also have red dot)
             Battle Bracelets
             Bejeweled Dwarf Vest
             Belt of Strength
             Blasted Jewel
             Crystal Ball
             Enchanter's Skull
             Eye of the Idol
             Eye of the Moon
             Flying Carpet
             Garb of Speed
             Girtle of Energy
             Glimmering Ring
             Glowing Gem
             Golden Arm Band
             Golden Crown
             Golden Icon
             Hidden Ring
             Imperial Tabard
             Lucky Charm
             Magic Wand
             Regent of Jewels
             Sacred Grail
             Timeless Jewel
        
Small Treasures (1 of each) (no gold dot; may have red dot)
             7-League Boots
             Alchemist's Mixture
             Amulet
             Ancient Telescope
             Beast Pipes
             Black Book
             Book of Lore
             Cloak of Mist
             Cloven Hoof
             Deft Gloves
             Dragon Essence
             Dragonfang Necklace
             Draught of Speed
             Elusive Cloak
             Elven Slippers
             Flowers of Rest
             Gloves of Strength
             Good Book
             Gripping Dust
             Handy Gloves
             Lost Keys
             Magic Spectacles
             Map of Lost Castle
             Map of Lost City
             Map of Ruins
             Oil of Poison
             Ointment of Bite
             Ointment of Steel
             Penetrating Grease
             Phantom Glass
             Potion of Energy
             Poultice of Health
             Power Boots
             Power Gauntlets
             Quick Boots
             Reflecting Grease
             Royal Sceptre
             Sacred Statue
             Scroll of Alchemy
             Scroll of Nature
             Shielded Lantern
             Shoes of Stealth
             Toadstool Ring
             Vial of Healing
             Withered Claw
  
Site, Sound, and Warning Chits
        Site Chits (1 of each) (gold 1/2-in square chits)
             Altar
             Cairns
             Hoard
             Lair
             Pool
             Shrine
             Statue
             Vault
       
Sound Chits (1 of each) (red 1/2-in square chits)
             Flutter 1
             Flutter 2
             Howl 4
             Howl 5
             Lost Castle
             Lost City
             Patter 2
             Patter 5
             Roar 4
             Roar 6
             Slither 3
             Slither 6
       
Warning Chits (1 of each) (yellow 1/2-in square chits)
             Bones C
             Bones M
             Bones V
             Bones W
             Dank C
             Dank M
             Dank V
             Dank W
             Ruins C
             Ruins M
             Ruins V
             Ruins W
             Smoke C
             Smoke M
             Smoke V
             Smoke W
             Stink C
             Stink M
             Stink V
             Stink W
  
Visitor/Mission Chits - 1/2-in square counters, gold on front and white on back
        Conquer/War (1)
        Crone/Raid (1)
        Revolt/Quest (1)
        Scholar/Pillage (1)
        Shaman/Escort Party (1)
        Warlock/Food Ale (1)
   
Weather, Number, Day/Turn, and Monster Roll Chit
   1/2-in red (number, day/turn, monster roll) or gold (weather) square counters
        1 (1)
        2 (1)
        3 (1)
        4 (1)
        5 (1)
        6 (1)
        Day/Turn (1)
        Monster Roll (1)
        Clear (1)
        Showers (1)
        Special (1)
        Storm (1): 3 EX
   
Board Tiles Large hexagonal tiles
        Awful Valley (1)
        Bad Valley (1)
        Borderland (1)
        Cavern (1)
        Caves (1)
        Cliff (1)
        Crag (1)
        Curst Valley (1)
        Dark Valley (1)
        Deep Woods (1)
        Evil Valley (1)
        High Pass (1)
        Ledges (1)
        Linden Woods (1)
        Maple Woods (1)
        Mountain (1)
        Nut Woods (1)
        Oak Woods (1)
        Pine Woods (1)
        Ruins (1)
   
1 Red Standard 6- Sided Die
   1 White STnadard 6-Sided Die
 1 Personal History Pad