out of
Premium Condition $54.95
Complete Game For Sale
100% Original Components
Game Components in Great Shape
Game is Factory Sealed                                                                   
03-A


Excellent Condition $34.95
Complete Game to Buy
100% Original Components
Game Components in Excellent Shape
Game Box in Great Condition - No Broken Seams                    
03-B


Good Condition $31.49
Purchase this Complete Game
Mostly Original Components
Game Components in Good Shape
Box may have one split seam                                                         
03-C


Playable Condition $28.00
Complete Game to Buy
Mostly Original Components
May include Generic Replacement parts
Game Components in Good Shape
Usually more than one split seam.                                               
03-D

Clearance Condition $11.46
Purchase this Great Game
These games are complete.
These games are games we have had on hand for a while
The condition of these games is one of the above                     
03-E
1 Card Tray with Buzzer
1 Game Board
6 Hourglass Pawns
{
White, Purple, Black, Blue, Green, Yellow}
60 Pink Plastic Chips 7/8"
1 Black 6-Sided Standard Die
24 Do Cards
24 Don't Cards
Collectible
Extreme
Heavy
Good
Some
Light
Demand Scale
Extreme
Rare
Light
Moderate
Good
Common
Supply Scale
Game Contents
Outta Control game
1992 © Parker Brothers
Darwin's Game Closet
Phone Line:  (507)824-2889
3pm to 8pm CST
Cindi recalls playing this game with
"my two kids, grandma and I would sit
around the table for hours laughing and
laughing".
DESCRIPTION
.    OUTTA CONTROL The game with the Electronic Buzzer!  Why are you
patting your head?  And flapping your arms like a chicken?  Have you flipped
your lid?
.    No, you're just taking your turn in this hilarious family game that has you
DO some pretty funny things -- and absolutely, positively DON'T do others,
like point, or scratch!  It starts off easy, with just a couple of things to
remember...but keep adding a DO card here and a DON'T card there, and it
gets a bit tougher to remember what to do (or not do!) and in what order!
.    The high jinks hit a high point whenever somebody goofs and somebody
else catches the mistake.  That's when you slap the electronic BUZZER --
because somebody's lost control.  (Some people even trick other people
into getting buzzed...now who would do a thing like that!)
More Game Titles
#'s     A     B     C     D-F     G-H     I-L
M     N-O     P-Q     R     S     T-V     W-Z
Picture Catalog
EMAIL ADDRESS
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TELL US YOUR MEMORIES OF THIS GAME
*All games are previously
played unless stated
otherwise.
DIMENSIONS
Wt. 2# 9oz
L=20.25, W=10.25, H=2.75
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